THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
+6
GatorChomp33
Fezzik
IRISH
opshake
Zimm
joker1170
10 posters
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THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
I thought last years game was the worst but I stand corrected, this years is. At least last year I could have some kind of offense, not this year what EA has done is make the Defense SUPER HUMAN and there is no offense. EA SPORTS NEEDS TO JUST STOP MAKING THIS GAME! Because for real football fans like me to play a VIDEO GAME and have the crap that goes on is very upsetting. Furthermore the guys who make this game have no idea what real NCAA FOOTBALL is they are just out to make a VIDEO GAME not a realistic game, and it shows every year because they refuse to change, I'm on the verge of getting my money back and returning this one.
joker1170- DCS COACH
- Posts : 237
DW Points : 335
Join date : 2012-06-19
Age : 53
Location : Little Rock,Arkansas
PS3/360 : PS3
PSN or GT : joker1170
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
Just need some practice...I have been tearing apart just about any defense that i have played.
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
I disagree, I like the job they have done making the AI defenses better and making it harder to rocket catch all day long. Just takes some work, some adjustments are needed as far as the O-Line blocking goes, just stupid impossible to run the ball so far.
opshake- Posts : 73
DW Points : 88
Join date : 2012-06-30
Age : 36
Location : Fort Smith, Arkansas
PS3/360 : 360
PSN or GT : GodsGift WPS
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
I run better than I pass. I started out 3-6 but Ive won 4 in a row now and I think Im getting the hang of it a little. Im still a long way away but my offense is pitiful. I was throwing at least 5-6 INTs on average.
IRISH- Posts : 10
DW Points : 12
Join date : 2012-06-28
Age : 38
Location : South Bend, IN
PS3/360 : PS3
PSN or GT : GASuGONE
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
I'm with Irish...I run better than I pass....When I do pass though, it feels like every other throw is a pick...I had 7 one game...Totally disheartening....My passing game has a ton of work to do!!!
Fezzik- Posts : 19
DW Points : 20
Join date : 2012-07-16
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
Ive tried really hard to work on the precision passing aspect they added. it doesnt seem to work. The defenders jump everything.
IRISH- Posts : 10
DW Points : 12
Join date : 2012-06-28
Age : 38
Location : South Bend, IN
PS3/360 : PS3
PSN or GT : GASuGONE
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
yea don't feel bad irish I'm the same way.....can't pass for shit and when i do its usually a INT.....Maybe i need to lab with one of you guys so i can get the hang of it.....Anybody wanna help a brother out?
GatorChomp33- Posts : 4
DW Points : 5
Join date : 2012-07-29
Age : 44
Location : Davenport,Iowa
PS3/360 : ps3
PSN or GT : IvzGOONzvI or Badger_D_Witness
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
If i'm on GatorChomp33 we could get some practice on. I've working on the passing aspect and i've been getting the hang of it. I still throw some picks but far less then before. Its mostly getting into a rhythm.
CharcoalHaze- DCS COACH
- Posts : 186
DW Points : 201
Join date : 2012-06-21
Age : 51
Location : New Britain, CT
PS3/360 : PS3
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
okay just add me as a friend....I swear i need someone to practice with.....Something just ain't right about me on offense, but my defense is pretty solid......
GatorChomp33- Posts : 4
DW Points : 5
Join date : 2012-07-29
Age : 44
Location : Davenport,Iowa
PS3/360 : ps3
PSN or GT : IvzGOONzvI or Badger_D_Witness
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
Well for me this game is slowly becoming "not fun" there's no user skill on O or D, I cant run for shit ( I let the cpu run), Zone sucks monkey nutz (especially in cover 2), cpu DBs dont swat or try to pick off the ball on deep throws, & when I switch to them the reaction time is garbage.. all my losses ALLL MY LOSSESSS are from bullshit ass BULLSHIT... I lost a game last second the other day cause my LB who was standing next to the receiver had a slow moment & watch the WR catch the damn ball & walk in, on another loss my safety jus need to raise his hands & poof picked but no is slowass (like the LB) watches as the wr catches & score
DbGt4226- Posts : 143
DW Points : 160
Join date : 2012-06-28
Age : 45
Location : Atlanta, Ga
PS3/360 : Both
PSN or GT : DbGt4226
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
I completely agree with u only accept that u CAN NOT PASS IN THE MIDDLE ! No matter how much your wr has the position on the LB the AI will always make the LB jump slide in front and intercept the ball. There is no cover or zone defense defenders just stand there watching balls go over thier head not even making a play on the ball, and the infamous OPTION GLITCH is STILL A FN'ING ISSUE after a whole year you would think that EA could at least fix the SS and FS who turn and run the other way every time the option is played.
joker1170- DCS COACH
- Posts : 237
DW Points : 335
Join date : 2012-06-19
Age : 53
Location : Little Rock,Arkansas
PS3/360 : PS3
PSN or GT : joker1170
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
2nd patch at the end of the month is SUPPOSED to fix the zone issues DB... option glitch is there, but not as much as 12... i honestly feel the game plays a lot better... but yeah... still some things that are not quite right... but that is typical...
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
ITS A DAMN SHAME HOW ALL OF YOU ARE RIGHT. I STILL DONT KNOW WHY EA HASNT PRODUCED THE GAME OF THE YEAR FOOTBALL GAME AND IT HAS SO MANY AND I MEAN SSSSOOOOOOOOO MANY GLITCHES. MAKES ME WANT TO WORK FOR EA JUST SO I CAN TELL THEM WHAT THEY NEED TO DO.......
FAIRSON- Posts : 8
DW Points : 12
Join date : 2012-08-08
PS3/360 : PS3
Re: THIS IS BE FAR THE WORST NCAA GAME OF ALL TIME!
update #2 drops tomorrow and has fixes for all of the known glitches i have seen still in the game from '12...
check it out here: http://www.easports.com/ncaa-football/news/article/upcoming-ncaa-football-13-title-update-details
here is a quick list of fixes and they added the new Ball Hawk from Madden to the game to get rid of the "no jump/no swat" stuff that is plaguing defense in '13
check it out here: http://www.easports.com/ncaa-football/news/article/upcoming-ncaa-football-13-title-update-details
here is a quick list of fixes and they added the new Ball Hawk from Madden to the game to get rid of the "no jump/no swat" stuff that is plaguing defense in '13
Gameplay
- Zone Defense has been updated.
- We improved receiver leverage logic as well as predicting when a receiver will be in or out of their zone.
- Improved Deep Half Zone decision making about when to split between uncovered receivers. Also, allow more zone overlapping in deep half to cover more area.
- Deep half defenders were dropping too close to the sideline or dropping outside when no receiver was outside of their position.
- No-Huddle QB Spy bug fixed. Defenders will no longer go into spy assignments while in man coverage.
- Receivers weren’t looking for hot-read passes.
- CPU QBs passing during the drop would get set passes instead of on-the-run inaccurate passes.
- Change the logic of man defenders so they don't run into the backfield and past the receiver they are covering.
- Route running near sideline was causing issues especially on comeback routes.
- Fixed players not respecting global show blitz/press/back off coverage after handing off a receiver.
- Fixed sideline streak routes so they don't get clamped in a way that the route would end after 10 or 15 yards.
- Drive summaries should now reset after each scoring drive.
- Fixed HB stretch play issue where TE’s would be frozen in place during certain blocking animations.
- Fixed an issue where if a defender made an interception in the end zone and fumbled the ball before his feet touched the ground, it was being counted as a fumble and not an incomplete pass.
- Resolved an alignment issue where DB on HB would pick up FB instead of HB when HB was put in motion
- Removed exploit that allowed users to create slant routes to the sideline by motioning a WR and flipping the play.
- QB Rushing up the middle from under center effectiveness has been balanced.
- FG holders are no longer downed by contact.
- Increased frequency of AI using ball carrier special moves.
- AI play call tuning: No 4th and long run calls; less draws and screens.
- Ball Hawk feature implemented for user pass defense.
- Fixed frozen players after celebration dives.
- Fixed wildcat Play Action exploit.
- Fixed Defenders not reacting to the QB on read option and option plays when the users defensive adjustment vs. option is set to Aggressive.
- Fixed shake blitz exploit.
- Fixed exploit that allowed kicking team to recover squib kicks using low rated kickers.
- Fixed defensive hot routes after offensive play flip.
- Fixed issue where waiting for the defense to make their adjustments before picking a play when running ho huddle/hurry up offense caused the defense to reset their play back to the original play.
- Fixed ‘Jump the Snap’ blitz exploit.
- Resolved issue where defenders would not react or would be stuck in read and react behavior vs. the option.
Dynasty
- Once a promise becomes active, it was duplicating after each week advance.
- Recruit Reports & Advisory options remained even after the "Allow Time Savers" setting was turned off.
- Schools with a D+ Program Tradition could not get their grade increased through wins and championships.
- In the off-season, post season games were not shown to have been played.
- Fixed an issue where walk-on players were not appearing on the Online Dynasty Web Site.
- You will now get your points back if a recruit instantly commits during a phone call.
- Fixed an issue where swayed pitches and grades weren’t being displayed correctly.
Custom Playbooks
- Fixed an issue where if CPU coaches were given a custom playbook, the players were occasionally lining up close to the ball.
- Fixed an issue where the user was unable to create an offensive playbook that consisted of 1 of every formation.
- Fixed an issue where the user was sometimes losing functionality after the UI disappears in Custom Playbooks.
- Increased the stability of the product by fixing various crashes.
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